Skip to content
Witcher.tools

In Wolf's Clothing

Secondary questSkellige

Morkvarg, the worst pirate Skellige ever knew, was cursed into a werewolf for raiding Freya's garden on Hindarsfjall, and he can't stay dead. The priestesses want him gone for good. Learn who really cursed him, then end it with his own flesh, or turn him human and decide whether he walks away.

Choices

4

Morkvarg's plea

When he asks you to lift the curse

  • "See what I can do."

    He'll wait, and threatens to come back if you don't.

  • "Wouldn't count on it."

    He swears he'll keep coming back until you free him.

  • "[Feed Morkvarg.]"50 XP

    With werewolf meat from his own body. The curse lifts and he dies.

  • "[Hand him Toradar's fang.]"80 XP

    Only once Einar has told you about it. He turns human.

Einar's crew

When he threatens you

  • "Meet them gladly."

    Kill Einar and his men and take the fang.

  • "We don't need to fight."

    Geralt isn't here for justice, just the curse. Einar tells the truth about the fang.

The fang

When Einar refuses to give it up

  • "Do it for the priestesses."

    He gives it to you on one condition: once Morkvarg is human, don't let him leave.

  • "Hand it over."

    He won't be threatened. Fight him and his crew.

Morkvarg the man

Once he's human again and talking about raiding Novigrad

  • "Can't let you do that."85 XP

    Geralt freed him to kill him once and for all.

  • "My reward first."130 XP

    He sails off. His treasure is with a moneylender in the Bits in Novigrad: say "Morkvarg sends his regards" for the relic silver sword Deithwen and a page on werewolf decoction.

Walkthrough

5
0 of 5 steps done
  1. The priestesses

    Next

    A priestess at Lofoten will pay to be rid of Morkvarg for good, since every time someone kills him the curse brings him back. Her story: Morkvarg held nothing sacred, raided Freya's garden and stabbed Archpriestess Ulve, who cursed him with her dying breath. Einar of Larvik, Toradar's son, was the only pilgrim who escaped.

  2. Morkvarg

    The werewolf attacks you in the garden. Beat him down and he can talk until he recovers. He's starving: anything he bites turns to ash, and he wants the curse lifted in exchange for a hidden treasure (see the choices). Kill him and he comes back after a couple of in-game hours, or as soon as you leave the garden, but each time you can loot werewolf meat from his body. Ordinary food turns to ash in his mouth.

  3. The garden

    18

    The chapter house is padlocked. The key is on the body of a daredevil who came for Morkvarg years ago. Inside lies a chewed-off werewolf leg: warriors once chained Morkvarg there, and he bit his own leg off to get free, which burned like swallowing fire. A draft from below leads to a flooded cave. Search it with your Witcher Senses and read Morkvarg's journal. Its entry on the raid lists Einar son of Toradar among his crew, too afraid of Freya to take his share.

  4. Einar

    Einar is readying his boat at Larvik and repeats the story of Ulve's curse. Call him a liar, journal in hand, and he admits he sailed with Morkvarg and introduces his armed crew (see the choices). The truth: when Morkvarg slit the priestesses' throats, Einar cut him with his father's wolf fang, carved with runes by the village godi, which brings a fate worse than death. Only giving the fang to its victim undoes it.

  5. Ending the curse

    Feed Morkvarg the werewolf meat from his own body and the curse can't turn it to ash: he dies for good as a werewolf. Or hand him the fang and he becomes a man again, mortal and already planning his next raid (see the choices). Once he's gone, tell the priestess at Lofoten and collect her fee.

Rewards

The priestess's fee50 XP85

One of these, depending on the way you end the curse

Fed him his own flesh50 XPSalmian brigandine
Gave him the fang80 XP

One of these, depending on the fate of the human Morkvarg

Killed the human Morkvarg85 XP
Let him go80 XP

At most 265 XP and 85 crowns in one playthrough.

Tips

  • If you came here with Yennefer looking for Craven, Morkvarg can't help: he's shredded too many visitors to remember one.

All objectives

20
  1. 1Talk to the priestess Josta about Morkvarg.Lofoten
  2. 2Find the garden where the monster dwells.Freya's Garden
  3. 3Find Morkvarg.Freya's Garden
  4. 4Get rid of the werewolf in the garden.Freya's Garden
  5. 5Talk to Einar about the curse.On the map
  6. 6Collect your reward from the contract giver.Lofoten
  7. 7Kill Einar and his helpers.On the map
  8. 8Find the key Morkvarg mentioned using your Witcher Senses.Freya's Garden
  9. 9Collect your reward from the pawnshop in Novigrad.Southern Gate
  10. 10Ask Einar of Larvik why he lied to you about Morkvarg.On the map
  11. 11Use the fang to lift Morkvarg's curse, or find another way to lift it.Freya's Garden
  12. 12Use Morkvarg's flesh to get rid of the werewolf, or find another way to lift the curse.Freya's Garden
  13. 13Kill Morkvarg by feeding him his own flesh, or lift the curse using the fang.Freya's Garden
  14. 14Unlock the chapter house doors.Freya's Garden
  15. 15Search the chapter house.Freya's Garden
  16. 16Find a way into the flooded cave under Morkvarg's lair.Freya's Garden
  17. 17Search the cave using your Witcher Senses.Freya's Garden
  18. 18Read Morkvarg's journal.
  19. 19Help the werewolf by lifting the curse.Freya's Garden
  20. 20Talk to the priestesses of Melitele to learn what happened in the garden.Lofoten

Journal

Ciri's trail had led Geralt and Yennefer to a derelict garden in Skellige. There they hoped to find the man called Craven, who alone could provide answers to their burning questions. Unfortunately, they were first greeted by an entirely different individual - a monster known as Morkvarg. It seemed Geralt once more would have to stain his silver sword with blood.

Freya's garden - once the pride of Hindarsfjall, nay, of all the Isles - had fallen into ruin. This had happened on account of a certain Morkvarg, a cruel pirate for whom nothing was sacred. The punishment for his deeds was a curse that transformed him into a monster and imprisoned him inside the garden walls. There he roamed for years until Freya's priestesses decided it was time to get rid of him for good. They promised a generous reward to any brave man who could drive him off - or, better yet, kill him.

The Skellige Isles have a long and rich history. Scattered throughout their rocky lands are many mysterious ruins, elven relics, ancient woods and natural marvels. One of the places that most stuck in Geralt's memory was the abandoned garden near Freya's temple. Geralt discovered it by accident, and found there was work waiting for him within - a powerful monster prowled inside its crumbling walls.

Geralt decided to try an innovative curse-lifting method - feeding the werewolf his own flesh. Geralt's efforts were a partial success. The curse was lifted, but Morkvarg died without ever reassuming his human form. Considering the hideous deeds this cruel pirate had wrought, one's heart does not exactly burst with pity for him.

Geralt tracked down one of Morkvarg's former companions who lived in Larvik. His jaw dropped to learn this man - and not, as was commonly thought, Freya's high priestess - had cast the curse on the infamous pirate. The man also possessed an object he claimed could lift the curse. Geralt took it from him, and used it to return Morkvarg to human form - thus rendering him mortal. Geralt then struck an expert blow to hasten the inevitable end this condition implied. Clearly he felt that years of insatiable hunger were not punishment enough for this man's many sins.

Geralt tracked down one of Morkvarg's former companions who lived in Larvik. His jaw dropped to learn this man - and not, as was commonly thought, Freya's high priestess - had cast the curse on the infamous pirate. The man also possessed an object he claimed could lift the curse. Geralt took it from him, used it to return Morkvarg to human form - and then let him go free. This might strike you as strange, dear reader, considering this former pirate's many sins and complete unwillingness to reform. Remember, however, that it is a witcher's job to kill monsters, not people, no matter how rotten they might be.

Geralt learned the curse hadn't just turned Morkvarg into a monster - it had sentenced him to eternal hunger as well. He knew from decades of experience that such curses can be lifted by feeding the monster of one's own and unforced volition. In this case, however, the tried and true method did not work - the food scattered into ash as soon as Morkvarg brought it near his lips.